Nicholas Tranter
GAME DESIGNER & 3D MODELER
EDUCATION
Academic Institute of Excellence:
Higher Certificate in Architectural Technology NQF5
Udemy:
3D Modeling using Blender;
Game development with C++ in Unreal Engine (In progress)
SKILLS
Languages: English; Afrikaans
• 3D Design & Printing: Experience in designing and 3D printing various models and tabletop game items.
• Software Proficiency: Blender; AutoCAD; Revit; Fusion 360; Photoshop; InDesign
• Presentation & Teamwork: Skilled in creating and delivering presentations, leading design processes, and working collaboratively in team environments.
SHORT SUMMARY
I began with an architectural course and completed my first year, qualifying as a draughtsman. However, during my studies, I discovered a passion for 3D and spatial design, which led to a change in my academic focus. I am currently honing skills that will allow me to excel as a 3D modeler and game developer.
I am eager to push the limits of gaming as an artistic medium and breathe life into everything I make. I aim to bring the juggernaut of human culture and storytelling, to the next age. I believe gaming is the perfect medium to achieve this goal.
